Monday, December 7, 2015

Day 59

Today i tried to make the spawns come in safer so that the player does not instantly die unless you have reflexes. So i replaced the codes from the create event in the object obj_asteroid. before it was wherever the objects were placed, now its wherever 100 pixels away.
(distance_to_object(obj_player) < 100)
Also i am starting on the restart button as well as the death animation for my character, when it dies it will break apart and pops up a game over title. That is my plan for tomorrow, but currently changing some sprites to make it a bit more better.
what the bullet looks like, well it its more like a bomb.

the details of what it would look like if it was shot outside of the ship

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