Thursday, January 14, 2016

Day 76

Today it took me a bit to figure out how to implement explosions on the game, the sprite i created uses 15 frames, which isn't entirely important. Next i tried the game, but the sprite became continuous when the bullet and the meteorite collided. I tried a few things to fix this little problem but it didn't work until later in the day. What worked was creating an image index which records the sub-images. Then I made it so it gets destroyed after those 15 frames. Which in the end worked. Also i fixed the problem with the continuous bullets, i changed the events to (Key press) only so when you need to shoot, you must press constantly. Tomorrow i will try fix a problem with the lives in multiplayer, because i haven't found a solution just yet

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